Game Development Community

Adobe Flash CS5 to export to iPhone

by john m ingato · in iTorque 2D · 04/03/2010 (7:29 pm) · 2 replies

So apparently Flash CS5 is going be able to Publish ActionScript 3 projects an application for iPhone. So for people who are familiar with flash, what do you think will be the advantages/disadvantages to using the iTGB as apposed to flash?

labs.adobe.com/technologies/flashcs5/

#1
04/04/2010 (1:58 pm)
1. With iTGB, you are not clearly violating the NDA you signed as apple developer unlike Flash CS5 devs
2. You have XCode and a debugger, not adobe unquality "trash in a box"
3. Adobe was inable to solve the significant performance and bug problems the desktop player has had for years, a platform with a magnitude++ more power. Do you really expect it to be not totally unusable on the iphone in that light? its clear that you can forget vector graphics completely as Flash is still years behind Scaleform on the hardware accelerated rendering and that would be the minimum requirement to not drown totally.

In the end its nice for Rich internet applications that one ports over or for interactive movies and stuff like that.
But for games, I would at best consider it "please don't me laugh" thing from what we have seen.
#2
04/04/2010 (3:03 pm)
What Marc said =)