I have never created a game. Can I do it with Torque 2D?
by ewsg · in General Discussion · 04/02/2010 (5:08 pm) · 7 replies
Hello friends,
I always had a strong will to create games.
But, I am not a programmer, and I also am not a designer. I have not both the 2 skills.
So, do you think that I could create a game using Torque 2D?
Even don't programming, even don't having design skills, etc?
I was thinking in purchase the Torque 2D engine, but I think that it is too much advanced for me.
So, I would be very grateful in knowing your experiences and know if can I create a game taking in consideration all I have said above, or if is better to forget this idea. :(
Thanks for any help!
I always had a strong will to create games.
But, I am not a programmer, and I also am not a designer. I have not both the 2 skills.
So, do you think that I could create a game using Torque 2D?
Even don't programming, even don't having design skills, etc?
I was thinking in purchase the Torque 2D engine, but I think that it is too much advanced for me.
So, I would be very grateful in knowing your experiences and know if can I create a game taking in consideration all I have said above, or if is better to forget this idea. :(
Thanks for any help!
#2
And, regarding Unity or Torque, what is better, taking in consideration my poor skills?
Thanks again! :)
04/02/2010 (7:17 pm)
Thank you, William.And, regarding Unity or Torque, what is better, taking in consideration my poor skills?
Thanks again! :)
#3
Unity has more "check boxes" to set up the basics, but you can't write any game logic without knowing how to writ ecode.
Microsoft has an introduction to C++ here: msdn.microsoft.com/en-us/visualc/default.aspx. If you click on "Getting Started with Visual C++", you'll find tutorials that will teach you C++ from the very beginning. The first 5 chapters is all you'd need to get started in game programming.
After that, you'll just need to play with both Unity and Torque3D (both have demos, I believe). It's though to say what will be best for you or your game idea.
04/03/2010 (4:28 am)
I haven't used Unity, but I have read some of their tutorials. In both Unity and Torque, you're going to have to learn some programming. If you have no programming experience, I *GREATLY* recommend that you do an intro to C++ class. I *STRONGLY* recommend it.Unity has more "check boxes" to set up the basics, but you can't write any game logic without knowing how to writ ecode.
Microsoft has an introduction to C++ here: msdn.microsoft.com/en-us/visualc/default.aspx. If you click on "Getting Started with Visual C++", you'll find tutorials that will teach you C++ from the very beginning. The first 5 chapters is all you'd need to get started in game programming.
After that, you'll just need to play with both Unity and Torque3D (both have demos, I believe). It's though to say what will be best for you or your game idea.
#4
I will do what you suggested. Thank you.
And, after that, I will try both Unity and Torque. Regarding Torque, what is the better/most easy to use? 3D or 2D?
Thank you! :)
04/03/2010 (6:37 am)
Hello William,I will do what you suggested. Thank you.
And, after that, I will try both Unity and Torque. Regarding Torque, what is the better/most easy to use? 3D or 2D?
Thank you! :)
#5
In Torque2D you have "X" and "Y". In Torque3D you have "X" and "Y" and "Z". That's 50% more to think about right there!
All game programming is hard at the beginning. In general, I'd say that 2D is easier than 3D. But, if your game idea is in 3D, you should start with a 3D engine. If your game idea is in 2D, you should start with a 2D engine.
Good luck!
04/03/2010 (2:10 pm)
(Paraphrased from Steve YorkshireRifles Acaster):In Torque2D you have "X" and "Y". In Torque3D you have "X" and "Y" and "Z". That's 50% more to think about right there!
All game programming is hard at the beginning. In general, I'd say that 2D is easier than 3D. But, if your game idea is in 3D, you should start with a 3D engine. If your game idea is in 2D, you should start with a 2D engine.
Good luck!
#6
04/04/2010 (1:32 am)
I think unreal engine III is much better for you.
#7
Thanks. I really have 2D and 3D games ideas, despite my absense of knowledgement.
But, Torque 3D also allows us to make 2D games. Is this correct?
And, Lordhelmchen3, why do you have mentioned Unreal III? Do you mean the free UDK? Is is most easy to use by someone that has not any programming or design skills for while?
Thanks for your all! :)
04/04/2010 (8:11 am)
Hello Willian amd Lordhelmchen3,Thanks. I really have 2D and 3D games ideas, despite my absense of knowledgement.
But, Torque 3D also allows us to make 2D games. Is this correct?
And, Lordhelmchen3, why do you have mentioned Unreal III? Do you mean the free UDK? Is is most easy to use by someone that has not any programming or design skills for while?
Thanks for your all! :)
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