Game Development Community

How to Show The Mourse Cursor On

by CloudFire · in Torque 3D Beginner · 03/31/2010 (5:25 am) · 4 replies

Hi All

I am using torque 3d demo version .

In my project i have to display mouse cursor. When the left mouse cursor was pressed the user should move

and the cursor should off. When the user stop the cursor should shown. How to do that.


Thanks in advance


#1
04/01/2010 (6:14 am)
There is a walk fix for AI - unfortunatly I don't have linkage to it. :E

I saw it randomly here on the forums a few days back.

Edit: Either you edited your post or I replied to the wrong thread here :E

Comment below does apply though
#2
04/19/2010 (3:54 am)
I think , you could look at the defult.bind.cs .

The file is under the sever floder.

Modification or add something want you want.

I wish it is useful for you!
#3
04/19/2010 (5:52 am)
This should give you a jumping off point, you create an AI that walks around from a top down view. If you leave it in first person you should be good.

http://docs.torquepowered.com/torque-3d/official/content/documentation/Scripting/Advanced/RTSPrototype.html
#4
04/27/2010 (4:07 am)
@jacob Shaffer

I have edited my post. I am sorry. You answer was helped me.Really Thank you.

Your both answers are helped me.

Thank You...