Game Development Community

Can you use Softimage for setting up physics assets?

by Adam Zeliasz · in Torque 3D Beginner · 03/24/2010 (1:36 pm) · 1 replies

Softimage has PhysX integrated. Is it possible to export assets that are "physics enabled" from that software, instead of using Max?

Thanks!

About the author

My name is Adam Zeliasz. I'm a designer testing out Torque 3D for an independent title. I specialize in modeling and animation, and well as web and print design.


#1
03/30/2010 (11:55 am)
i believe eventually you will, but from what ive seen around the forum the source for the physx exporter into torque was lost, so as of now even max users who have anything other then max 2009 are basically left high and dry on the physx exporting right now. Hopefully sometime in the near future the exporters will be rewritten so that we can export physx objects in any software package.