text not showed properly once running on iPod
by Isaac Barbosa · in iTorque 2D · 03/22/2010 (1:33 pm) · 4 replies
Hi,
I don´t know why is this happening and how to fix it:
I´m using text objects in my game and words like "wasn´t" are properly showed on the MAC but on the iPod I can read only "wasnt". How can this be fixed?
Thanks!
I don´t know why is this happening and how to fix it:
I´m using text objects in my game and words like "wasn´t" are properly showed on the MAC but on the iPod I can read only "wasnt". How can this be fixed?
Thanks!
#4
Or it could be something else. Leave the script(s) in question somewhere people can download and inspect them :)
04/17/2010 (11:47 am)
I see four there, and they're four individual full stops. But perhaps you're using text replacement on the Mac, which works in some programs only. That means three full stops get turned into a "…" symbol, but why would that show up as ".."? Maybe the font used doesn't have "…" and replaces it with ".", so you have "…." (two symbols) but it displays as "..".Or it could be something else. Leave the script(s) in question somewhere people can download and inspect them :)
Torque 3D Owner Ronny Bangsund
Torque Cheerleaders
This: '
Not this: ´
Correct: "wasn't"
Wrong: "wasn´t"
You'll notice the difference in most sane fonts.