blender 25, collada UV distortion
by PuG · in Artist Corner · 03/14/2010 (9:13 am) · 2 replies
Hi, running latest blender 25 compiled today from SVN along with opencollada from GSoC. Unfortunately im having problems with T3D not importing the uv data correctly from the collada file. It appears that the uv channel is either being completely distorted or mapped to incorrectly.
Ive done some testing and found 2.49b does work, but seems to vary build to build of the same version.
Has anyone else suffered a similar problem? ive attached my blend file, texture and dae in hope someone could take a quick glance and see if theirs any obvious problem.
file downloads
Best Regards,
Ive done some testing and found 2.49b does work, but seems to vary build to build of the same version.
Has anyone else suffered a similar problem? ive attached my blend file, texture and dae in hope someone could take a quick glance and see if theirs any obvious problem.
file downloads
Best Regards,
Torque Owner PuG
So you just have to rename them.