Professional 3D modeler
by Dave Gibson · in Jobs · 08/12/2001 (3:23 am) · 3 replies
I am a recent graduate from Vancouver Film School.
Seeking position of 3D modeler
I have experiance with Softimage 1.8 & 3.9, XSI 1.5, 3D Studio Max 4, Maya 3 & 4, Lightwave 5.5 & 6.0, Photoshop 4.0, 5.5 & 6.0, Combustion, Maya Fusion, and a little Visual basic programming.
I can do low poly modeling aswell as high end Cinema quality pieces. I can also effeciantly texture and weight all of my models.
If needed I can also do high quality animation.
I have contacts now with major 3D houses such as Dreamworks, Relic Entertainment, Mainframe, Dynamix, Radical, Rainmaker aswell as a few others.
Fast learner, EXTREMELY easy to get along with. I know how the industry works on the inside. Can stick to a deadline.
That's it.
Examples of my work are available on request.
-Dave Gibson
"Imagination is the one weapon in the war against reality."
Seeking position of 3D modeler
I have experiance with Softimage 1.8 & 3.9, XSI 1.5, 3D Studio Max 4, Maya 3 & 4, Lightwave 5.5 & 6.0, Photoshop 4.0, 5.5 & 6.0, Combustion, Maya Fusion, and a little Visual basic programming.
I can do low poly modeling aswell as high end Cinema quality pieces. I can also effeciantly texture and weight all of my models.
If needed I can also do high quality animation.
I have contacts now with major 3D houses such as Dreamworks, Relic Entertainment, Mainframe, Dynamix, Radical, Rainmaker aswell as a few others.
Fast learner, EXTREMELY easy to get along with. I know how the industry works on the inside. Can stick to a deadline.
That's it.
Examples of my work are available on request.
-Dave Gibson
"Imagination is the one weapon in the war against reality."
Niels
i dont know if you are interesed in a non payd job but i thought id reply to you anyway.
im in the devteam of waaagh, a total conversion of the tribes2 engine. (torque.) at the moment we need someone who can texture some models, and if you like help with the 3d part. im working with 3d max for about 4 months now and i dont know how to work with the uvw mapping yet, so thats why we need a skinner.
hope this interests you,
niels sanders