blended weight maps, collada
by PuG · in Artist Corner · 03/04/2010 (3:19 am) · 2 replies
Good day, ive got a odd shaped object im currently trying to animate, and before re-rigging I wanted to check if anyone knows whether Torques collada .dae importer supports blended weight maps, or if its still limited to one weightmap per vertex?
Best Regards,
Best Regards,
#2
Thanks,
03/04/2010 (2:59 pm)
thanks you answered my question :) not the old LW2DTS exporter (and someothers) use to only support one (100%) weight map per vertex, and no blending.Thanks,
Associate Chris Robertson
If you're talking about morph/vertex animation, this is no longer supported in T3D.