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ljpeg.lib linking error ...

by Christoffer Th · in Torque Game Engine · 08/12/2001 (12:37 am) · 8 replies

--------------------Configuration: v12 Engine - Win32 Release--------------------
Linking...
LINK : fatal error LNK1104: cannot open file "ljpeg.lib"
Error executing link.exe.

v12Test.exe - 1 error(s), 0 warning(s)

I got home from the nightshift, downloaded and installed V12 .. but when compiling I get this error .. its probably nothing advanced .. but im gonna sleep now... so if you know whats wrong. thanks.

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#1
08/12/2001 (12:44 am)
You need to first open the Libraries.dsw file from the lib/ directory. Build all of the components of this project then you can go back to the Engine project. You should have no more linking errors.
#2
08/12/2001 (12:45 am)
nevermind ...
#3
08/12/2001 (12:46 am)
yeah... i saw that .. but thanks anyway!
#4
04/23/2007 (1:45 pm)
I have the same issue with the TGEA.

--------------------Configuration: v12 Engine - Win32 Release--------------------
Linking...
LINK : fatal error LNK1104: cannot open file "ljpeg.lib"
Error executing link.exe.
v12Test.exe - 1 error(s), 0 warning(s)


I don't see a library.dsw file.
#5
06/19/2007 (8:42 am)
David, try cleaning and then rebuilding...if you haven't figured it out yet :)
#6
06/19/2007 (9:02 am)
To fix this issue if you have not figured it out yet:

Clean your project. (Build->Clean Solution)

select your games exe project (TorqueDemo) and then hit ctrl the click the ljeg project then right click one of them and select build or rebuild selections
#7
11/03/2007 (11:29 pm)
I am having the same issue with the TGEA, as well....

"select your games exe project (TorqueDemo) and then hit ctrl the click the ljeg project then right click one of them and select build or rebuild selections"

This part, I do not understand.

I have built the dsw for TGEA Lib several times and I still can't build the TGEA file.

Can anyone help?
#8
11/04/2007 (10:24 am)
Nevermind.

It seems that that step is not needed. The issue I had was that I was trying to build the Torque Game Engine project (crazy me). In case anyone else comes across it make sure to compile the Torque SDK after doing all the steps in http://tdn.garagegames.com/wiki/TGEA/InstallVS2005 to set up the compile environment.

Some more up to date documentation would be nice. I have plenty C++ experience but none with VC++. The older docs are pretty out of date.