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Wanting to build a simple Model Viewer, is Torque right for me?

by Fred Anderson · in General Discussion · 03/01/2010 (11:19 am) · 1 replies

Hi All, a couple of years ago I used Viewpoint Media Player (now Adware and mostly defunct) to build a web based model viewer. It was well lit and rendered really well.
I want to rebuild it using a 3d engine. I would like to use Torque.
My Needs are rather simple, can someone advise me if Torque would be a good choice for this.

- High Quality Renders of a 10k poly model
- Ability to load new textures on the fly.
- web Based (not required but would be nice.
- Secure Model encryption. ( I realize that once it is in the card memory that people can pull it out, just want to make it not so obvious).
- Save Screen capture.

If you have played a racing game, such as Forza or Need For Speed, I am simply wanting to build the part where you spin the car around and swap out liveries.

Any help you can provide is greatly appreciated.
Thanks, Fred

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#1
03/01/2010 (2:29 pm)
I think Torque might be overkill for you. It's a *game* engine, with a lot of effort put into the features required for full 3D games. Torque could probably handle everything you're looking for, but you're also paying for way more features than you need.