PlayActionThread( ) blended animation : source change?
by Nmuta Jones · in Torque 3D Professional · 02/27/2010 (8:58 pm) · 1 replies
I want to have a character wave once while running if I hit a special key.
I imagine that this would call a blended animation to be invoked with PlayActionThread().
Does this require source code change, or can it be done totally in script?
I imagine that this would call a blended animation to be invoked with PlayActionThread().
Does this require source code change, or can it be done totally in script?
About the author
Lead Developer for MediaBreeze Multimedia
Torque Owner Nmuta Jones
www.torquepowered.com/community/forums/viewthread/77988