Bounding box / camera eye issue.
by Nmuta Jones · in Artist Corner · 02/26/2010 (4:36 pm) · 1 replies
In my game, you can choose to play as a giant.
The cam seems to default to the pivot of the bounding box of the giant, which does not work for me. I DO HAVE a "cam" node in him. And cam DOES show in ShowToolsPro. I have cam parented to unlink parented to Base01.
here is my dilemma:

Any ideas?
The cam seems to default to the pivot of the bounding box of the giant, which does not work for me. I DO HAVE a "cam" node in him. And cam DOES show in ShowToolsPro. I have cam parented to unlink parented to Base01.
here is my dilemma:

Any ideas?
About the author
Lead Developer for MediaBreeze Multimedia
Torque Owner Nmuta Jones