How to use the VehicleData::mountPlayer func?
by Marcus L · in Torque 3D Professional · 02/19/2010 (1:42 pm) · 1 replies
think i the public forums was the wrong place to post this thread, plz remove it admins ...
Need someone to point me in the right direction for using the "VehicleData::mountPlayer" (vehicle.cs) function, based on the one from the helicopter resource , included with T3D (probably an explanation of what VehicleData and the arguments is). That's all.
Edit: nvm, figured it out.
Need someone to point me in the right direction for using the "VehicleData::mountPlayer" (vehicle.cs) function, based on the one from the helicopter resource , included with T3D (probably an explanation of what VehicleData and the arguments is). That's all.
Edit: nvm, figured it out.
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