Source code / examples of Torque 2D iPhone games
by Jens Kappe · in iTorque 2D · 02/14/2010 (9:55 am) · 1 replies
Hi everybody,
i think about buying the Torque 2D for iPhone package.
I downloaded the "normal" (not iPhone specific) Torque 2D Demo and like it a lot.
What i like to know is, what type of source code examples exist for complete or partly iPhone games or applications i could learn from. Do some of them come together with the Torque 2D for iPhone applications or do you know of any other places i could buy or get something alike?
For me it is important not to get lost too early after investing a lot of money into this new plattform.
Looking forward to any answers from all you Torque 2D iPhones Gurus out there ;-)
Thx and regards
Jens
i think about buying the Torque 2D for iPhone package.
I downloaded the "normal" (not iPhone specific) Torque 2D Demo and like it a lot.
What i like to know is, what type of source code examples exist for complete or partly iPhone games or applications i could learn from. Do some of them come together with the Torque 2D for iPhone applications or do you know of any other places i could buy or get something alike?
For me it is important not to get lost too early after investing a lot of money into this new plattform.
Looking forward to any answers from all you Torque 2D iPhones Gurus out there ;-)
Thx and regards
Jens
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
the psk likely has a sample game, but I can't say much on its iphone targeted optimizations if any.
generally lot of the stuff you learn for TGB also applies to T2Di, the main difference is that optimization and smart usage of resources is significantly more important. Learning that part is something you will likely do through experience, research on iphone optimization incl potentially investing into the wwdc sessions from 09, and naturally articles on iphone / mobile dev in general