Game Development Community

Adding to Script Functionality

by Scot Kennedy · in Torque Game Engine · 06/10/2003 (1:15 pm) · 1 replies

Hi, new coder question:

Is it possible to create new functionality in on the Engine side (IE, with C++ and recompile) that is accessible from Script?

That is, is there an interface for a script to call an Engine function? If not, how does the scripting language get extended?

Thanks