Adding to Script Functionality
by Scot Kennedy · in Torque Game Engine · 06/10/2003 (1:15 pm) · 1 replies
Hi, new coder question:
Is it possible to create new functionality in on the Engine side (IE, with C++ and recompile) that is accessible from Script?
That is, is there an interface for a script to call an Engine function? If not, how does the scripting language get extended?
Thanks
Is it possible to create new functionality in on the Engine side (IE, with C++ and recompile) that is accessible from Script?
That is, is there an interface for a script to call an Engine function? If not, how does the scripting language get extended?
Thanks
About the author
Torque Owner Harold "LabRat" Brown