compilation is possible on windows (Torque 2D for iPhone 1.3.1)??
by Alexandre Fredenucci · in iTorque 2D · 02/09/2010 (1:59 am) · 2 replies
Hi, is it possible to compile the game on windows and then test it on iphone ?
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#2
02/09/2010 (4:08 am)
You can however compile iT2D and run it on windows, without any of the iPhone specific code. So you can develop a large portion of your game in Windows before having to move over to a Mac in order to be able to test properly in respect to Objective C code, performance, load times, memory, etc.
Torque 3D Owner Marc Dreamora Schaerer
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