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compilation is possible on windows (Torque 2D for iPhone 1.3.1)??

by Alexandre Fredenucci · in iTorque 2D · 02/09/2010 (1:59 am) · 2 replies

Hi, is it possible to compile the game on windows and then test it on iphone ?

#1
02/09/2010 (2:21 am)
no, iphone games can only be compiled on osx 10.5.8+ on intel mac with an active apple iphone dev subscription. (this holds for any technology)
#2
02/09/2010 (4:08 am)
You can however compile iT2D and run it on windows, without any of the iPhone specific code. So you can develop a large portion of your game in Windows before having to move over to a Mac in order to be able to test properly in respect to Objective C code, performance, load times, memory, etc.