Vislink Cannot Be Coplanar with a Node???!?!?!?
by Jayar · in Marble Blast · 06/07/2003 (9:05 pm) · 1 replies
I get some kind of "FATAL ISV" error sometimes when building levels. It says "Vislink cannot be coplanar with a node." It seems to happen when attempting to render to DIF when I have a bunch of Prisms (curved ramps) in my level, and seems to go away if I delete some. What is causing this, don't tell me I can have only so many curves in a level, it is irritating!
About the author
Torque Owner Alex Swanson
There is no hard fix as far as I know, but heres some things I have figured out to work around it:
Re-ordering the brushes in the level heirarchy sometimes fixes it. Kind of a hit an miss process.
If the level is particularly huge, you might want to find a way to split it into multiple pieces (for player framerate as well as to fix this error) Most of the MB levels are split into multiple segments. I built the level, then grouped off the segment sections, hiding them as I went, then duplicated the file once for each segments and went in and deleted the segments that weren't in it. If you have entities (elevators, start/end pad, items) in your level, leave all of them in section #1, so that they will all be created with the -test command.