Game Development Community

onMouseDragged() broke in 1.3.1?

by Merfy · in iTorque 2D · 02/04/2010 (10:33 am) · 1 replies

It seems to call onMouseDown() multiple times instead of calling onMouseDragged(). Is there anything I need to do to enable it? onMoseDragged() is being called on win/mac but not iphone sim or device.

#1
02/04/2010 (11:14 am)
Nevermind, I found a thread already covering this issue:

http://www.torquepowered.com/community/forums/viewthread/108777/