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by Unlisted · in Torque Game Engine · 02/01/2010 (9:29 pm) · 1 replies

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  • #1
    02/01/2010 (9:48 pm)
    Point3F k(0.0f, 0.0f, 1.0f);

    this code implies that the z-axis is always pointing up. that may be the problem with what you're trying to do here. sometimes this should be up, and other times this should be pointing down.

    I'm not sure how to modify the code for what you want it to do. maybe someone else can help.