Experienced Scripter/Programmer Looking for freelance assignments.
by Torbjorn Leksell · in Jobs · 02/01/2010 (5:07 pm) · 22 replies
Coding Experience
- Windows, Mac, Linux
- T2D/TGE/TGEA/T3D.
- C, C++, JavaScript, Torque Script.
- 11 years experience as a full time programmer.
- 9 years working with Torque tech.
Homepage
Narcissistic Studios
Recent Work
- T2D Thread loading of graphics and audio.
- T2D Game optimization.
- T2D Card game prototype.
- T2D Action game prototype.
- T2D RPG game prototype.
- T3D editor tools to streamline the map creation process for a RPG project.
- FMOD Ex implementation into T2D with a FMOD Designer project setup.
- FMOD Ex implementation into a TGE based MMO including a FMOD Designer project setup.
- FMOD Ex implementation and replacement of OpenAL for T2D, implementing features like reverb spheres, geometry occlusion, 2D/3D playback, music cues, audio emitters, full editor support with creation and manipulation of audio emitters and reverb spheres.
- Full chipmunk physics implementation with editor integration in T2D.
- Implementation of asset and level streaming enabling massive seamless levels in T2D.
- Extensive T2D editor changes including a wide array of new object types and object management features to manage 3000+ images/animations/objects. This work also includes several new editor tools to speed up level creation by using drag & drop creation of complex objects and in-editor management of configuration data blocks.
Contact me at torbjorn.leksell [at] narcissisticstudios [dot] com
- Windows, Mac, Linux
- T2D/TGE/TGEA/T3D.
- C, C++, JavaScript, Torque Script.
- 11 years experience as a full time programmer.
- 9 years working with Torque tech.
Homepage
Narcissistic Studios
Recent Work
- T2D Thread loading of graphics and audio.
- T2D Game optimization.
- T2D Card game prototype.
- T2D Action game prototype.
- T2D RPG game prototype.
- T3D editor tools to streamline the map creation process for a RPG project.
- FMOD Ex implementation into T2D with a FMOD Designer project setup.
- FMOD Ex implementation into a TGE based MMO including a FMOD Designer project setup.
- FMOD Ex implementation and replacement of OpenAL for T2D, implementing features like reverb spheres, geometry occlusion, 2D/3D playback, music cues, audio emitters, full editor support with creation and manipulation of audio emitters and reverb spheres.
- Full chipmunk physics implementation with editor integration in T2D.
- Implementation of asset and level streaming enabling massive seamless levels in T2D.
- Extensive T2D editor changes including a wide array of new object types and object management features to manage 3000+ images/animations/objects. This work also includes several new editor tools to speed up level creation by using drag & drop creation of complex objects and in-editor management of configuration data blocks.
Contact me at torbjorn.leksell [at] narcissisticstudios [dot] com
About the author
A Torque user for seven years, been working with both 2D and 3D.
#2
Is this something that could give you some challenges?
Please look here:
http://www.torquepowered.com/community/forums/viewthread/107189
Jan :-).
02/10/2010 (11:31 am)
Hi Torbjorn :-).Is this something that could give you some challenges?
Please look here:
http://www.torquepowered.com/community/forums/viewthread/107189
Jan :-).
#3
02/21/2010 (6:09 pm)
Available for more work, updated recent work list.
#4
I need someone who can get a crosshair to show up in third person in my game. I'm creating a RPG. It has to be like GTA or Max Payne and accurate. I'm using TGE 1.5.1 and soon to upgrade to T3D.
03/11/2010 (9:21 am)
Hello Torbjorn,I need someone who can get a crosshair to show up in third person in my game. I'm creating a RPG. It has to be like GTA or Max Payne and accurate. I'm using TGE 1.5.1 and soon to upgrade to T3D.
#5
04/22/2010 (8:03 am)
Available for more work
#6
our forums
http://infectiousgames.freeforums.org/index.php
email me for the features i need. thx!
eagentile@sbcglobal.net
04/22/2010 (8:32 pm)
Torbjorn, were making an FPS zombie shooter. our forums
http://infectiousgames.freeforums.org/index.php
email me for the features i need. thx!
eagentile@sbcglobal.net
#7
05/31/2010 (6:01 am)
Available for more work, updated recent work list.
#8
06/17/2010 (2:45 am)
Available for more work, updated recent work list.
#9
I need a programmer for a multiplayer 2D side scroller. I have the artwork available in Flash as well as sprites. Backgrounds Photoshop layered PSD. Sound music has been taken care of as well. I have the story-line, GUI, etc,... I just need a freelancer programmer.
Please email me at cyanimation@gmail.com so we can discuss payment.
Thank you.
Joe
06/23/2010 (11:40 am)
Hi Torbjorn,I need a programmer for a multiplayer 2D side scroller. I have the artwork available in Flash as well as sprites. Backgrounds Photoshop layered PSD. Sound music has been taken care of as well. I have the story-line, GUI, etc,... I just need a freelancer programmer.
Please email me at cyanimation@gmail.com so we can discuss payment.
Thank you.
Joe
#10
I am in need of a Super Mario 64 collision routine in TGEA that allows the player to kill enemies by jumping on them and sustain damage if hitting them on the sides if either walking or running slow, however hitting them at full momentum on the sides will destroy them.
my email is willis.dennis@gmail.com if you have time please let me know if this is something you can do and we can discuss payment and cost!
Thanks
-Dennis
06/23/2010 (2:19 pm)
Greeting Torbjorn,I am in need of a Super Mario 64 collision routine in TGEA that allows the player to kill enemies by jumping on them and sustain damage if hitting them on the sides if either walking or running slow, however hitting them at full momentum on the sides will destroy them.
my email is willis.dennis@gmail.com if you have time please let me know if this is something you can do and we can discuss payment and cost!
Thanks
-Dennis
#11
01/24/2011 (6:28 am)
Available for more work, updated recent work list.
#12
01/25/2011 (12:43 am)
Will get hold of you.
#13
Current platform being used TGE 1.5.2
Looking to fill position right away.
Please, only experienced TGE programmers apply.
Pay rate to be discussed.
01/30/2011 (1:58 pm)
Fully funded Indy start up company looking for experienced TGE programmer to finish up first release of virtual world project. Will be expanding product after first release.Current platform being used TGE 1.5.2
Looking to fill position right away.
Please, only experienced TGE programmers apply.
Pay rate to be discussed.
#14
05/12/2011 (4:42 am)
Available for more work, updated recent work list.
#15
sam.read5@btinternet.com
Thanks for your time.
05/13/2011 (12:41 pm)
Hey Torbjorn, I'm currently developing a 3D platformer but can't program some of the main mechanics such as a double jump and wall run. There are a few more things that would need work as well, if you are interested please e-mail me at: sam.read5@btinternet.com
Thanks for your time.
#16
07/19/2011 (1:27 pm)
Available for more work.
#17
09/27/2011 (9:56 am)
Available for more work.
#18
11/02/2011 (11:58 am)
Available for more work.
#19
03/20/2012 (9:56 am)
Available for more work.
#20
05/01/2012 (7:45 pm)
Hey torbjorn, how much do you charge? Have any rough price estimates?
Torque 3D Owner Torbjorn Leksell
Narcissistic Studios