Simple float question
by GilForumGuy · in Torque Game Builder · 01/21/2010 (7:42 pm) · 1 replies
Hello,
For some reason when I used floating point values in a function my code doesn't compile.
For instance, I am changing the alpha component of the background. Alpha value exists between [0,1].
bkgNewGame.setBlendAlpha(.5); //Code does not compile
BUT
bkgNewGame.setBlendAlpha(".5"); //Does compile (notice the quotes)
I would like to have a variable change the alpha...but I am not able to...anyone familiar with this?
Thanks!
For some reason when I used floating point values in a function my code doesn't compile.
For instance, I am changing the alpha component of the background. Alpha value exists between [0,1].
bkgNewGame.setBlendAlpha(.5); //Code does not compile
BUT
bkgNewGame.setBlendAlpha(".5"); //Does compile (notice the quotes)
I would like to have a variable change the alpha...but I am not able to...anyone familiar with this?
Thanks!
About the author
GilForumGuy
I have to use 0.5 so:
bkgNewGame.setBlendAlpha(0.5); //Works!
so if you have a variable use:
%variableFloat = 0.5;
bkgNewGame.setBlendAlpha(%variableFloat);