Terrain Painter Issue
by Ratzschaaf · in Technical Issues · 01/20/2010 (9:07 pm) · 4 replies
Hi. I've got a problem:
I can not use more than 31 different terrain textures. I can create the terrain materials as different layers and load them into the Terrain Painter Material Selector, but when I start painting on a terrain with the 32th material I loaded into the Terrain Painter Material Selector, the world editor always crashes. I am using T3D 1.1 alpha and use dds-materials with MIP-Maps for my terrain materials.
I need to use more than just 31 Textures for my game. Is this a known bug? Can somebody help me?
I can not use more than 31 different terrain textures. I can create the terrain materials as different layers and load them into the Terrain Painter Material Selector, but when I start painting on a terrain with the 32th material I loaded into the Terrain Painter Material Selector, the world editor always crashes. I am using T3D 1.1 alpha and use dds-materials with MIP-Maps for my terrain materials.
I need to use more than just 31 Textures for my game. Is this a known bug? Can somebody help me?
About the author
I am a graduated Designer (Diplom-Designer) and Master of Arts in Scenographic Design and Communication. I am co-founder of a successful corporate design agency and lecturer at the university of applied science Dortmund, Germany.
Recent Threads
#2
www.torquepowered.com/community/forums/viewthread/104505
I guess it was never addressed, not too many people need more than 31.
01/22/2010 (11:08 am)
This is a known issue. See this thread:www.torquepowered.com/community/forums/viewthread/104505
I guess it was never addressed, not too many people need more than 31.
#3
32 terrain textures is a lot
01/22/2010 (12:05 pm)
Apparently still an issue in 1.1alpha - let's see what beta brings!32 terrain textures is a lot
#4
01/22/2010 (12:13 pm)
Thanks guys. Hope, this will be fixed in beta.
Torque 3D Owner Ratzschaaf
Ratzschaaf Research Group
I tested this on different PCs and also with a new project.
I always got the same failure. When I try to paint the terrain with a 32nd brush, the World Editor crashes.. :-(