3D Game World 2D Play
by Shakey · in Torque Game Engine · 01/20/2010 (5:04 pm) · 6 replies
Hello everyone
I have a question? Can you create a game with TGE and restrict it to a 2D platformer game style of play.
Something similiar to this
Now it is not going to be as elaborate as this on but I am looking for the mechanics, the actual 2D Game Play
I have a question? Can you create a game with TGE and restrict it to a 2D platformer game style of play.
Something similiar to this
Now it is not going to be as elaborate as this on but I am looking for the mechanics, the actual 2D Game Play
#2
As for the physics, rendering, and game play of Shadow Complex, this is also easier to prototype and polish in Torque 3D. I'm actually going to be doing this for Global Game Jam next week, in 48 hours.
01/20/2010 (6:41 pm)
Totally doable, but would be a lot easier in Torque 3D. I was able to set up the movement and camera system (purely in script and editors) in less than 30 min with Torque 3D.As for the physics, rendering, and game play of Shadow Complex, this is also easier to prototype and polish in Torque 3D. I'm actually going to be doing this for Global Game Jam next week, in 48 hours.
#3
01/20/2010 (11:53 pm)
Can you do the same in TGE, with script or does this have to be changed in the code.
#4
You could probably kludge it with scripts, but it would only be the sort of thing you'd do if you really, really had to.
01/21/2010 (5:47 am)
Anything that's worth doing is worth doing in code ;)You could probably kludge it with scripts, but it would only be the sort of thing you'd do if you really, really had to.
#5
01/21/2010 (10:40 am)
@Michael: Looking forward to some organised results of your experiments in script-only total conversions :)
#6
01/25/2010 (8:53 pm)
Possible application of the 3D Adventure Kit - www.torquepowered.com/community/blogs/view/18977?
Torque 3D Owner Ted Southard