Weapons won't fire (multiple guns at once)
by Michael A Bocchi · in Torque 3D Professional · 01/14/2010 (1:59 am) · 0 replies
I have run into a problem that I can't figure out. I have 4-5 guns mounted on the player at once and I would like to get them to all fire ate once using just the left mouse button. I tried going into the source code in Player.cc in the Player::updateMove(const Move* move)
All this did was make it so that when I press the left mouse button weapon mount0 fires. and If I press the right mouse button weapon on mount1 fires, but nothing else.
Does anyone know of a way to get all of the weapons to fire at once?
// Trigger images
if (mDamageState == Enabled)
{
setImageTriggerState( 0, move->trigger[0] ); //Edit: Lets try firing all 5 slots at once
setImageTriggerState(1,move->trigger[0]);
setImageTriggerState(2,move->trigger[0]);
setImageTriggerState(3,move->trigger[0]);
setImageTriggerState(4,move->trigger[0]);
}All this did was make it so that when I press the left mouse button weapon mount0 fires. and If I press the right mouse button weapon on mount1 fires, but nothing else.
Does anyone know of a way to get all of the weapons to fire at once?