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2D Sprites, has no hair?

by Sam.E · in General Discussion · 01/10/2010 (5:15 pm) · 2 replies

I have made a 3d model in blender and it is just a test model, but I gave my model some hair using particle effects, and when I export to dts the hair is gone? I converted it using sprite works and now my character is bold. :S

Anyone have any ideas?

#1
01/11/2010 (1:54 am)
The Blender exporter doesn't take particle effects into account - DTS shapes only really use polygonal geometry. You're going to have to model your hair the hard way.

That, or go straight from Blender to sprites, without going through DTS first.
#2
01/11/2010 (1:56 am)
Oh okay, can you look at my other thread? I got someone to model a character for me but I am having trouble.

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