Game Development Community

Can't get Opne Feint to work with 1.3

by john m ingato · in iTorque 2D · 01/09/2010 (8:39 pm) · 2 replies

Hi. I was previously using 1.3 beta and had Open Feint setup and working fine. I now downloaded the new 1.3 release and followed the same exact steps to set up Open Feint, but it doesn't seem to work. I get 12 errors. See the below screen shot.

I'm following this tutorial to set it up

www.mypcmechanics.com/misc/OFerror.png
Does anybody know what these mean and how to fix it?

Thanks

-John

#1
01/09/2010 (8:46 pm)
sounds like you forgot to add the correct frameworks
#2
01/09/2010 (9:06 pm)
Hey, that was quick. You were absolutely right. I was missing 3 of them. MapKit, CoreLocation, and CFNetwork.

Thanks!