Oddity of Scale
by Bryce "Cogburn" Weiner · in Torque Game Engine · 05/28/2003 (9:28 am) · 0 replies
Using the scale turtorial mentioned elsewhere, I installed it and its working great.
One odd thing though.
If the Player is scaled to anything smaller than '0.5 0.5 0.5' he passes right through the terrain and into perpetual freefall.
I have some pretty huge models that just eat up terrain so I'm solving the problem by scaling down the player rather than go through the contortions of map linking. Half scale is fine for my needs, but curiosity prompts this question.
Any ideas?
One odd thing though.
If the Player is scaled to anything smaller than '0.5 0.5 0.5' he passes right through the terrain and into perpetual freefall.
I have some pretty huge models that just eat up terrain so I'm solving the problem by scaling down the player rather than go through the contortions of map linking. Half scale is fine for my needs, but curiosity prompts this question.
Any ideas?