Anyone notice engine crashing on SetCanvas / ForestKitEditor / CameraBookMark?
by Kevin Mitchell · in Torque 3D Professional · 01/06/2010 (7:51 am) · 3 replies
I know that I had a problem where the engine crashes when I exit the game and return to the title screen. I did not change anything but enabling some of the Advanced lighting options and this time when i exited, my game did not crash. It would happen on setCanvas(); during the disconnect() process. As soon as its executed everything crashed. Saying in the console "the object was already deleted." I don't think its my scripts because nothing changed in it from what it was before I just changed the advanced lightiung options and enabled Light Ray, SOAA, and edge. Saved and exited. No crash at all. But I do get this new information.
*** ENDING MISSION tools/worldEditor/scripts/cameraBookmarks.ed.cs (51): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'deleteItem' tools/worldEditor/scripts/cameraBookmarks.ed.cs (51): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'deleteItem' tools/worldEditor/scripts/cameraBookmarks.ed.cs (51): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'deleteItem' tools/worldEditor/scripts/cameraBookmarks.ed.cs (51): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'deleteItem' tools/worldEditor/scripts/cameraBookmarks.ed.cs (51): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'deleteItem' ForestEditorPlugin::onWorldEditorShutdown tools/forestEditor/main.cs (116): Unable to find object: 'ForestBrushGroup' attempting to call function 'delete' tools/forestEditor/main.cs (117): Unable to find object: 'ForestDataManager' attempting to call function 'delete' Namespace::unlinkClass - cannot unlink namespace parent linkage for Zone for SceneObject. Exporting server prefs...
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Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
#2
02/25/2010 (6:48 pm)
My team is getting a similar problem, but with us it's when the EditorCameraBookmarks is trying to call addItem. If we find anything, we'll let you know.
#3
11/06/2010 (8:23 am)
We're still seeing this issue in 1.1 Beta 3. Did either of you (or anyone else) find a cause/solution?Entering loadMissionStage2()
*** Stage 2 load
Entering CameraBookmark::onGroupAdd(18098)
tools/worldEditor/scripts/cameraBookmarks.ed.cs (36): Unable to find object: 'EditorCameraBookmarks' attempting to call function 'addItem'
Torque Owner Kevin Mitchell
12 CatBlack Studios