Anyone compile on Visual Studio 2003 yet?
by Ben Swanson · in Torque Game Engine · 05/26/2003 (2:34 pm) · 6 replies
I downloaded and installed my copy of VS.NET 2003 today (MSDN subscription), and thought I would give compiling Torque a go. When I compiled I got a buttload of erros (as expected). I am not asking for any specific help here as I am capable of digging through the code and figuring out the little problems myself, I am just curious if anyone has succesfully compiled Torque with VS.NET yet?
#2
05/26/2003 (4:26 pm)
No need to be rude Xavier, I know how to read DOCUMENTATION (you seem to like having this word in caps so I think I'll give it a go too). I've been an SDK owner for a long time now, of course I know that I need to edit my registry to add support for CC files, that is not the issue here. There are new compile errors coming up with VS.NET 2003 that weren't in VS.NET and I was simply asking if anyone else had tried it since the final of VS 2003 was released.
#3
05/27/2003 (4:53 am)
I compile the HEAD version on VS .NET 2003 all the time w/o problems. I believe that the older versions will have problems though.
#4
The only error in the actual engine code would be dealing with depreciated iostream.h includes. Here is a thread about it: www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=10861
As for the other projects, max2dtsExporter Max3 and Max4 give errors. I'm not sure what to do about those but all the others should compile fine.
05/27/2003 (4:55 am)
I've compiled Torque HEAD with VS.NET 2003 successfully with a few code changes.The only error in the actual engine code would be dealing with depreciated iostream.h includes. Here is a thread about it: www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=10861
As for the other projects, max2dtsExporter Max3 and Max4 give errors. I'm not sure what to do about those but all the others should compile fine.
#5
05/27/2003 (5:49 am)
Yea I saw the iostream.h right away and fixed that, but I've still got a lot more errors. I think it must be modifications I've made if others are compiling without a problem. Thanks!
#6
05/27/2003 (12:26 pm)
ArmaDuck - What error are you getting for the max2dtsExporter?
Torque 3D Owner Xavier "eXoDuS" Amado
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