Sequence control
by Sebastian Wollner · in Torque Game Engine · 01/04/2010 (12:27 pm) · 2 replies
Hello,
I have been working a few days with the Torque 3d Demo!
I ask myself the whole time as I can control the animations?
In what part of the script can I found, that if I hit the "W"-button and the "Run" animation is running?
Can you help me there?
I have been working a few days with the Torque 3d Demo!
I ask myself the whole time as I can control the animations?
In what part of the script can I found, that if I hit the "W"-button and the "Run" animation is running?
Can you help me there?
#2
But I want to know exactly what you have said circuit,
so where exactly is the pressure at which keys, the animation is played
For example:
when I press the "W"-button, the "run" animation is played
"W" - button is in default.bind.cs defined (moveMap.bind (keyboard, w, moveforward);)
but where is it written that the "run" animation is playing (in what .cs file)?
01/04/2010 (5:29 pm)
First thanks for the answerBut I want to know exactly what you have said circuit,
so where exactly is the pressure at which keys, the animation is played
For example:
when I press the "W"-button, the "run" animation is played
"W" - button is in default.bind.cs defined (moveMap.bind (keyboard, w, moveforward);)
but where is it written that the "run" animation is playing (in what .cs file)?
Torque Owner Daniel Buckmaster
T3D Steering Committee