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Great start on Torque 3D documentation, but...

by Jon Ray · in Torque 3D Professional · 01/03/2010 (2:05 pm) · 3 replies

As someone who has purchased just about every engine from GarageGames, I was quite impressed with the level of detail of the documentation provided for Torque 3D. However, upon trying to work through the tutorials, I'm quickly finding that GarageGames either needs to leave the content that is in the tutorials in your release build or update your documentation. Nothing more fustrating than trying to work through something and not finding the tutorial content that should be there. That was a BIG problem with the last versions of Torque.

#1
01/03/2010 (2:20 pm)
@Jon - Thanks for the feedback. Sometime in the upcoming week I will be uploading new documentation. We have been having a server issue that has prevented me from uploading, but I'm confident it can be resolved. The online documentation will always be the most up to date, so make sure that is the first place you look.
#2
01/03/2010 (10:43 pm)
Hi michael Perry, is possible to include in the docs, a topic with updates information, like: 10/10/2009 - new tutorial, fixed something, added y...

Every time that i want to see if is there something new to learn, i need to check everything, i know that there is a thread talking about it, but would be great to have this list of changes in the docs page.
#3
01/04/2010 (12:28 am)
@Chico - Sure thing. I'll include that in the next doc push.