GuiTsControl and lighting. [Resolved]
by Christian Rademan · in Torque 3D Professional · 01/02/2010 (6:59 am) · 2 replies
Hi there. I am using a GuiTsControl to display an item in one of my scenes. It works great, but I have a problem. As soon as this Control becomes visible, my whole scene lights up, and it looks terrible. It looks like the control disables scene lighting and uses its own ambient lighting or something.
What can I do? Should I use a different ts control?
What can I do? Should I use a different ts control?
#2
If there is no sun then the regular scene has no lighting. The bug is really that having a second GuiTSCtrl shouldn't change the rendering on the main scene.
01/04/2010 (1:47 pm)
Oh... yea that makes sense.If there is no sun then the regular scene has no lighting. The bug is really that having a second GuiTSCtrl shouldn't change the rendering on the main scene.
Torque Owner Christian Rademan