Optimizing tge 1.5.2? need advice or direction please, tanks in advance
by Sean Brady · in Technical Issues · 01/01/2010 (4:28 pm) · 2 replies
Hello my name is Sean Brady and I would like to ask the gg community about streamlining tge 1.5.2 for the best possible performance possible. The main area I am concerned with is improving the stock engines capacity for handling multiples models in a game world scene and relatively high resolution textures.
Any direction to the best options/resources would greatly appreciated.
Thank you.
Sean :,
Any direction to the best options/resources would greatly appreciated.
Thank you.
Sean :,
About the author
Professional mouth!, getting projects complete is the only problem.
#2
Any suggestions/suggested resources using changes to the engine source.
Cheers Sean.
01/02/2010 (10:51 am)
thanks for suggestions, much appreciated.Any suggestions/suggested resources using changes to the engine source.
Cheers Sean.
Torque 3D Owner Sean H.
when it comes to large textures, not much room for optimization as far as I know.