Game Development Community

Differences Demo Vs the real thing

by Oswald Mballo · in General Discussion · 12/30/2009 (7:40 pm) · 6 replies

Hi all,

I want to know if there is any difference betwen the demo of Torque 3D and TGB.

I ask because i cant find mentions of it on the site plus the demo never expires...

Thank you for your precious time in helping me.

#1
12/30/2009 (8:51 pm)
Torque 3D and TGB are separate products. TGB is a 2D game engine, whereas Torque 3D is a 3D game engine. You can find the pages for them in the Engines > Torque 3D/Torque 2D areas (through the menu on the page).
#2
12/31/2009 (2:55 pm)
Thanks for answering. Actualy i know the difference betwen TGB and T3D, i was comparing their demo (which is free to install) and the real engines that cost 1000$/developper and 250$.

Does the free demo include all the features of the full software or are there any limitations? Why would i pay 1000$ if the demo does all the real thing does and never expires?
#3
12/31/2009 (3:17 pm)
I believe the demo includes most if not all of the features, however for the T3D I think it has a limit on how many items you put into a level. Also you cannot publish games with the demo, and you can buy the Torque 3D Binary version for $100, instead of $1000.
#4
12/31/2009 (3:37 pm)
The demo for Torque 3D does contain all the features of 1.0.1. There is an object limit of 32 objects in the world editor, and as stated you can't publish games made with it.

Torque 3D is still $100 until the end of the day, the price goes back up to its regular price of $250 tomorrow.

Torque 3D Pro is $1000 and includes all the source code which you can use to extend the engine further yourself. Pro also gets you access to Betas and Alphas.
#5
12/31/2009 (6:46 pm)
Thank you very much guys. Just one more question if you don't mind:

Scott said: "Torque 3D Pro is $1000 and includes all the source code which you can use to extend the engine further yourself."

I just need to make sure i understand a point. When you use the binary version you still can create torquescript or borrow scripts from friends to edit your game right? The source code is C++ to extend the core of the software right?
#6
12/31/2009 (6:57 pm)
Yep, source code is the C++ part to compile the binary.