Game stuck in fast forward **SOLVED**
by john m ingato · in iTorque 2D · 12/16/2009 (10:39 pm) · 1 replies
I'm having a very weird issue all of the sudden. It just started happening today and I'm not sure what I did to spark it. I am running on snow leopard with a core i7. When I run the game from the editor, everything moves is super fast forward. I have a clock that counts up on the screen and it counts up to 5 minutes in a matter of seconds. The clock is based on the sceneTime and updates on onUpdateScene. I ran the game in the simulator and it seems to run just a little fast, maybe 1.5 times what it should. Has anybody ever seem this? I have no clue where to even begin.
Thanks
-John
**SOLVED**
I figured it out. It was a stupid mistake on my part, but in case anybody else ever does it, here was the cause. I copied some code for one of the default projects and one of the lines was $timeAdvance = 33; That was the culprit. I just took that out and it went back to normal. Now i have to try and tackle my next issue, which is a performance issue, but I'll create a new thread for that.
Thanks
-John
**SOLVED**
I figured it out. It was a stupid mistake on my part, but in case anybody else ever does it, here was the cause. I copied some code for one of the default projects and one of the lines was $timeAdvance = 33; That was the culprit. I just took that out and it went back to normal. Now i have to try and tackle my next issue, which is a performance issue, but I'll create a new thread for that.
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