Game Development Community

hover helpers for particle emitter and shot

by Paolo Oliverio · in Torque Game Engine · 05/20/2003 (9:29 am) · 1 replies

i modelled an hovervehicle for my game and mount on it rifle
%obj.mountImage(rifleimage,0);
when i fire in third person the projectile seem to not be fired from rifle expecially when strafe or turn the hover.
how can i do for fix it?
can somebody give me a complete list of helpers for the hover?
i tryed mount and work but Smoke_node0 ,Contrail0 and jetnozzle0 don't why?
when hover collide dust particles exits from the bottom of the hover and not from Smoke_node0
the helpers are all linked on start01;
what'are dummys for
forwardJetEmitter
trailEmitter
forwardJetEmitter
downJetEmitter.
when i link a emitter to they nothing appen.
thanks.

#1
05/20/2003 (10:07 am)
Make sure the end of the rifle barrel (where the shot origintaes) sits at location 0,0,0 in the modeler before export.

Also, you are spawning this as a seperate mesh right? The reason being, if the barrel is at 0,0,0 then the shot will be fired from that point.