Pauses generating shaders for terrain in 1.1 alpha
by Keith Johnston · in Torque 3D Professional · 12/13/2009 (11:23 pm) · 1 replies
I have noticed significant pauses of up to a second when shaders are generated for the terrain. Once all the shaders have been generated the pauses go away. Is there a way to pre-generate the shaders?
Associate Tom Spilman
Sickhead Games
There are... we just haven't gotten to it. I'll make sure its addressed during the beta.
THREED-834