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T3D World Editor TSStatic Geometry Visibility Toggle for specific objects?

by soulmisfit · in Torque 3D Beginner · 12/12/2009 (6:46 am) · 6 replies

Hey there,

Anyone know if there's a Toggle for TSStatic Geometry Visibility in the T3D World Editor?
I have specific static geometry I want to hide for now but might want to use later.

#1
12/12/2009 (8:39 am)
I dont think there is, however you could make a note of its position by abusing the dynamic fields and then just push it under the terrain for now as a workaround.

#2
12/12/2009 (2:00 pm)
If the object has already been added to the world, you can change the Misc->IsRenderable field to toggle visibility. If you are trying to hide it in the Scene View tree list, then you will need to create a SimGroup, add the shape to the group, and collapse it (good for organization).

I think that should work
#3
12/12/2009 (4:15 pm)
I believe IsRenderable only exists in 1.1, I could be wrong though and just haven't come across it yet.
#4
12/13/2009 (10:34 am)
i can confirm its a 1.1 not a 1.01 feature
#5
12/14/2009 (6:35 pm)
Thanks for the info everyone.
Does anyone know how I can get T3D version 1.1.
I purchased 1.01, is there an upgrade?
What's the differnce?
#6
12/14/2009 (7:18 pm)
1.1 is currently in Alpha and Alpha/Beta access is only available to Torque 3D Pro licensees.