Game Development Community

Full Games Development

by Ali AlShamsi · in Jobs · 12/10/2009 (5:23 am) · 21 replies

I have 6 games to be developed for 2010 and more coming, so am looking for long business relation. but we need a fixed prices based on game size because we want to make a game investment portfolio.
put in mind every game will be on all platforms supported here (wii, xbox, iphone, browser, desktop) and if possible the following three (Nintendo DS, PSP , PS3)
also you will be responsible for marketing and publishing the game (we expect minimum sales of 3000 copies) also all games are in downloadable format no selling CDs to the stores. In short we will simply provide the game descriptions with details and fund the development.. you will do all the rest.
Mostly all of the games we want to develop are casual games

as for example to the larger game it’s the same a 2d platform but with longer story and levels something like this

http://www.youtube.com/watch?v=ejKvr_JSaiE

Yet characters might be in 3D for better graphics and with extra stuff like designing magic spells and weapons etc or like final fantasy 8

the other ideas are stuff like 2d grand theft auto 2d
http://www.youtube.com/watch?v=jdZ5r4cUHiE

but on google maps with multiplayer’s

and another one about wars using swords and weapons on multi player mode and network like dynasty warriors

also another one is something like feeding frenzy but with extra stuff like multi players and online game
http://www.youtube.com/watch?v=ZYVxPdRPsT0

Remember I need a Fixed Price and Fixed Time based on Game Size and Type.

so if you are interested please send me your bid in the following format :

1- Type : 2D Games
• Size : Small
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

2- Type : 2D Games
• Size : Medium
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

3- Type : 2D Games
• Size : Large
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

4- Type : 3D Games
• Size : Small
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

5- Type : 3D Games
• Size : Medium
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

6- Type : 3D Games
• Size : Large
• Development Time: …………. Days
• Development Cost : ........ $
• Marketing and Publishing Cost: .......... $
• Exported to following platforms:
• Wii : Yes / No
• Xbox 360 : Yes / No
• iPhone : Yes / No
• Browser : Yes / No
• Desktop (Mac): Yes / No
• Desktop (Windows): Yes / No
• PSP : Yes / No
• PS3 : Yes / No
• Nintendo DS : yes / No
• Name of sample game : ……………..
• Link to similar work of yours: ……………..

If you want to send your bid privately send it to this email : Ali.O.AlShamsi@gmail.com

Best regards,
Ali AlShamsi

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#21
12/14/2009 (3:03 pm)
I can see why you would come to an Indie site so that you could get cheaper prices, however your wanting multiple platforms is going to be difficult. First of all Wii is very particular about who they give a license to and you have to be a proven developer with 2 or 3 published titles. Xbox 360 is easy to develop for but you have to go through and approval process and dev kits are $10,000 USD. They also require a real studio location and not your home, so that counts out most people on this forum. PS3 is a nightmare to code for and isnt supported by any torque products. Iphone and PC would be the easy ways to go but the other platforms dont seem like a reality. Your timeframes are impossible... unless the games basically do nothing then you can forget 6 titles in a year. DL out.
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