Help Me..(starter.fps)
by Gagan · in Torque Game Engine · 12/09/2009 (2:17 pm) · 2 replies
Hi,
I am working to make Bowling game from starter. fps (given by TGE Product), Actually i am customizing the game as , If any one worked before on customizing the game please give me Step by Step way to customize the starter,fps.So i can do my work little faster. I will be very thank full for you..
Thanks,
I am working to make Bowling game from starter. fps (given by TGE Product), Actually i am customizing the game as , If any one worked before on customizing the game please give me Step by Step way to customize the starter,fps.So i can do my work little faster. I will be very thank full for you..
Thanks,
#2
Take your time and try not too rush things you'll either burn yourself out(as I have the last 2 months) or end up sacrificing features that you wanted the entire time.(caught myself before I did this one)
12/09/2009 (9:15 pm)
Yeah, I read the 3DGPAI1 book before I started actually trying to create my own demo or prototype, not too mention the extra year it took to learn things not included in the books(source code mainly).Take your time and try not too rush things you'll either burn yourself out(as I have the last 2 months) or end up sacrificing features that you wanted the entire time.(caught myself before I did this one)
Torque 3D Owner Thomas Bang
I gone a different way: I bought three books about TGE ("3D Game Programming All in One", "Game Programmers Guide to Torque" and "Multiplayer Gaming and Engine Coding with the Torque Game Engine") and learned and learned and... you know it... learned. After that i had the basics.
This is the only hint i can give you. It makes no sense to say you:
- change line 36 in abc.cs and
- change line 158 in xyz.cs
... because you will not understand WHY you have to do that. It is always better to know the system.