Game Development Community

Exporting PhysX objects from Maya

by 840LABS · in Torque 3D Professional · 12/07/2009 (2:29 pm) · 0 replies

Hello Community,

Has anyone exported a PhysX object out of Maya, and imported the successfully object into Torque3d? If not, is there anyone out there in the community that I can work with to test and document how to do this?

Or better yet, can someone point me to an existing document, or any Maya/PhysX related information?

Thanks in advance!

Mike