Not be able to look so far down *fixed answer in here*
by Alexander B · in Torque 3D Beginner · 12/03/2009 (3:36 am) · 2 replies
How do i set the camera so the user can't look down as when the player looks down they can see inside thier body. I just want to be able to look up. Thanks in advance.
#2
Also not using 90 degrees as a view angle helps, many FPS games use 65-75 degrees as their field of view which creates more of a "flat screen" image rather than the slightly rounded lens effect of 90.
12/07/2009 (11:05 am)
Alternatively creating a model (or editing it in the shape editor) with the eyenode further forwards would prevent the camera fomr clipping into the player model. Also not using 90 degrees as a view angle helps, many FPS games use 65-75 degrees as their field of view which creates more of a "flat screen" image rather than the slightly rounded lens effect of 90.
Torque Owner Alexander B
minLookAngle
maxLookAngle
maxFreelookAngle
to this:
minLookAngle = -1.4;
maxLookAngle = 0.4;
maxFreelookAngle = 1.0;
Very handy if you can look down inside the players body.