Game Development Community


#1
12/07/2009 (12:31 pm)
I build them all for 3DS Max 2009. This version will soon be 3 years old and as such it was felt it was a good target to shoot for.
#2
12/10/2009 (7:24 am)
Thx! logan
#3
12/10/2009 (11:46 am)
No worries. There should be some documentation coming soon too that will help let you know how to work with everything, but there's been a small holdup with the GG move and getting the contract over so that we can begin.

In the meantime though if you have any questions about how it all works, just feel free to post here and I will answer what I can.
#4
12/10/2009 (11:52 am)
Oh as a heads up. Make certain you are using the latest SP of Max 2009 (usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkI...), there is a small bug in the software without it that can cause issues with loading of the Max files with poses that you can store within. I removed all the poses in these files so it shouldn't be an issue, but you might suddenly experiance one day your scene doesn't load wo/ the service pack applied.