Game Development Community

Player Spawn Point

by Gary Roberson · in Torque Game Engine · 11/30/2009 (1:53 am) · 1 replies

When you first loadMyMission, in the engine, the player spawns in the sky then drops to the ground. Is there a way to make it where the player is already on the ground.

#1
11/30/2009 (2:47 am)
Yeah, the player spawns from the position of a SpawnSphere. If you look up to where you dropped from you should be able to see it if it's not too high. If so just alt+c to detatch the camera, fly up, and bring it to the ground.

I'd leave it a bit above the ground though so you dont' spawn below the terrain.