Problem preloading datablocks
by Richard Preziosi · in Torque 3D Beginner · 11/29/2009 (10:55 pm) · 3 replies
Using a modified version of this resource
www.garagegames.com/community/resources/view/15427
I've managed to get it preloading inside of T3D scripts.
However I keep getting this error
scripts/server/gameCore.cs (275): Unable to find object: 'game' attempting to call function 'onClientLeaveGame'
CDROP: 2153 local
I only get that error every so often, and if I remember correctly CDROP can be an uninitialized memory error. I've also noticed that after you exit out of the fps example there is still an isntance of it running in my task manager. Could this error be due to that and the fact that it's not properly finishing my destroy server function?
www.garagegames.com/community/resources/view/15427
I've managed to get it preloading inside of T3D scripts.
However I keep getting this error
scripts/server/gameCore.cs (275): Unable to find object: 'game' attempting to call function 'onClientLeaveGame'
CDROP: 2153 local
I only get that error every so often, and if I remember correctly CDROP can be an uninitialized memory error. I've also noticed that after you exit out of the fps example there is still an isntance of it running in my task manager. Could this error be due to that and the fact that it's not properly finishing my destroy server function?
#2
11/30/2009 (3:15 am)
Ok I believe I got it fixed. Gonna give it a day or two to make sure it's fixed before I post the fix. I'll put the fix in the resource linked above if I did indeed fix it for T3D.
#3
11/30/2009 (10:01 am)
+2 good karma points for putting the solution in the resource if it works.
Torque Owner Richard Preziosi
WinterLeaf Entertainment