Infinite Universe Engine
by Prairie Games · in General Discussion · 05/13/2003 (2:09 pm) · 13 replies
HOLY CRAP!!!
*NOTE* This can use a BOATLOAD of polygons, you'll need a beefy card/CPU, this could be limited for greatly increased framerates (pretty fast here even with high quality)... hit 'P' to toggle quality... low and medium quality give huge framerate increases...
*HINT* Go to the moon, look at earth... wet shorts...
I mirrored the file on actionrpg HERE for now... as people are having a hard time getting it from that link...
-J
*NOTE* This can use a BOATLOAD of polygons, you'll need a beefy card/CPU, this could be limited for greatly increased framerates (pretty fast here even with high quality)... hit 'P' to toggle quality... low and medium quality give huge framerate increases...
*HINT* Go to the moon, look at earth... wet shorts...
I mirrored the file on actionrpg HERE for now... as people are having a hard time getting it from that link...
-J
#2
I can't get file...
Yet...
tis prolly all you guys out there pounding that poor site..
ease up man give a brother a chance.
05/13/2003 (4:23 pm)
*sniffle*I can't get file...
Yet...
tis prolly all you guys out there pounding that poor site..
ease up man give a brother a chance.
#3
05/13/2003 (5:17 pm)
Terrain Manager 2.0 anyone :)
#4
Eve Online
Earth and Beyond
Battlecrusier 3000AD
They're prbly going to have to take another look thier code :)
05/13/2003 (6:22 pm)
Lets see:Eve Online
Earth and Beyond
Battlecrusier 3000AD
They're prbly going to have to take another look thier code :)
#5
Do me a favour!! Don't belittle Eve and E&B by including this pile of crap!
I'm intrigued, but the download link has been tied up for hours; there's always tomorrow.
05/13/2003 (6:51 pm)
Quote:Battlecrusier 3000AD
Do me a favour!! Don't belittle Eve and E&B by including this pile of crap!
I'm intrigued, but the download link has been tied up for hours; there's always tomorrow.
#6
'P' toggles quality (poly count)
'T' toggles texturing mode
'M' gives you a nifty little ship
'W' is wireframe...
Also the dropdown controls for selecting warp destinations is a little odd, selecting and then using cursor keys works...
I'd guess that with the 'P' and 'T' controls, just about any box should give decent framerates...
Rock on Jochen Winzen!!!!!
-J
05/13/2003 (7:57 pm)
I mirrored the file on actionrpg HERE for now... 'P' toggles quality (poly count)
'T' toggles texturing mode
'M' gives you a nifty little ship
'W' is wireframe...
Also the dropdown controls for selecting warp destinations is a little odd, selecting and then using cursor keys works...
I'd guess that with the 'P' and 'T' controls, just about any box should give decent framerates...
Rock on Jochen Winzen!!!!!
-J
#7
@Joshua, GREAT I been trying since I seen this to download that :)
05/13/2003 (8:21 pm)
@Mike, Heh Sorry Mike But you got to admit B3000K has great wallpaper if you like wallpaper. If there is suppose to be a game I havent notice it either. :)@Joshua, GREAT I been trying since I seen this to download that :)
#8
05/14/2003 (1:56 pm)
Joshua you are the man.
#9
If anyone wants my reworked JWGameEngine.cpp file just email me.
This program is way cool man. :) Thanks Jochen.
05/16/2003 (8:47 am)
Well I can't leave well enough alone. I modified the help display for english and added some other help display commands. Seems QT has some bugs that don't allow combo boxes to work. To select elements within the combo box; select combo box and use up/down arrows to reach each element.If anyone wants my reworked JWGameEngine.cpp file just email me.
This program is way cool man. :) Thanks Jochen.
#10
05/16/2003 (11:14 am)
It won't compile under Mandrake 9.1; something about an older version of moc-something-or-other. Ah well. :)
#12
05/16/2003 (1:47 pm)
QT seems to be quite expensive.
#13
I found another interesting engine Click Here
08/28/2003 (6:40 pm)
Are you guys still messing around with the IUE?I found another interesting engine Click Here
Torque Owner Mike Stoddart