Blackhole
by Levi Hall · in Torque Game Builder · 11/27/2009 (5:56 pm) · 1 replies
Hay,
Does anyone know how to add a gravitational pull around an object, that would by definition act like a blackhole? And what is the reference in a funtion that calls an event, when a object as overlapped.
Your help is greatly appreciated.
Sincerely,
Levi Hall
Does anyone know how to add a gravitational pull around an object, that would by definition act like a blackhole? And what is the reference in a funtion that calls an event, when a object as overlapped.
Your help is greatly appreciated.
Sincerely,
Levi Hall
About the author
Teen learning to program in Torque since 2008. Designing me own charactures, story lines, graphics, programs, websites, and music with the help from my yonger brother. Looking in how to program with Torque.
Associate Phillip O'Shea
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