Game Development Community

Physics in Torque2D

by Richard Hayden · in General Discussion · 11/26/2009 (1:04 pm) · 1 replies

Quick question... how good is the physics in Torque2D, is it possible to have a gravity-like force from certain entities pull and deviate the course of a player spaceship for instance?

Can you give me an example of a game built with torque that illustrates this quality?

#1
09/07/2010 (9:09 pm)
I would love to see answer to this as well...