Game Development Community

Mounting problems

by William Goh (Joondalup IT TAFE) · in Torque 3D Professional · 11/24/2009 (8:51 pm) · 1 replies

Have a new vehicle within my game and would like for the player to mount to it when they both collide. How do you place your vehicle under the scripts/vehicle file rather than the meshes art file?

#1
11/27/2009 (1:16 am)
When you create your VehicleData give its category field the value "Vehicle" and it will appear under that folder in the scripted tab of the creator library. If it is not then either your datablock is not getting created do to perhaps the file not being execed or it could be failing preload ( missing or invalid shapefile ).