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Multiplayer host player name

by Norm Koger · in Torque 3D Professional · 11/24/2009 (6:37 pm) · 1 replies

Setting up a very simple multiplay test based upon the default "empty terrain" level, is there an existing "in game" interface allowing the host to set his player name to something other than the scripted default ("Visitor")? Joining players can set names freely during the join process.

About the author

Professional game designer since 1987, with 11 mainstream titles released over the years. M.S. Physics. Software developer for SSI, TalonSoft, and now Storm Eagle Studios.


#1
11/24/2009 (6:48 pm)
I don't know about "in-game interface" but it's in prefs.cs
$pref::Player::Name = "Visitor";

Actually if you go into Join menu first and set your name, then exit, play game -> host, it should set the name as whatever you wrote in Join menu.